I’ve been wanting to try 3D modelling out for a while and have had a little bash a few times. This time I stuck to my guns and finally created something. Yeah, ok, so it’s a spoon, not the best spoon in the world either, but none the less it’s my first 3D model made from scratch and I thought it came out pretty well.
My aim is to eventually get some more detailed models in the works and take scenes from games, but give them a huge poly count for scene rendering.
Oh, and learn the deal on texturing… I know my spoon looks more plastic than metallic. It’s on my list of things to do!
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